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1 graphics platform
The foundation technology by which a computer displays graphic images. -
2 Computer graphics
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3 accelerated graphics port
"A technology that provides a dedicated, high-speed port through which large blocks of 3-D texture data can be moved between the computer's graphics controller and system memory."منفذ رسومات مسرّع -
4 DirectDraw
"Software that helps display two-dimensional visual effects on a computer monitor. Computer games, 2-D graphics packages, and Windows system components (such as digital video codecs) all use DirectDraw." -
5 add-on
"A device that is traditionally added to the base computer system to increase functionality, such as audio, networking, graphics, or SCSI controller." -
6 AGP
"A technology that provides a dedicated, high-speed port through which large blocks of 3-D texture data can be moved between the computer's graphics controller and system memory." -
7 desktop publishing
The use of a computer and specialized software to combine text and graphics to create a document that can be printed on either a laser printer or a typesetting machine. -
8 grayscale
"A sequence of shades ranging from black through white, used in computer graphics to add detail to images or to represent a color image on a monochrome output device." -
9 page-description language
A computer language that describes the arrangement of text and graphics on a printed page. -
10 PDL
A computer language that describes the arrangement of text and graphics on a printed page. -
11 refresh rate
"In computer graphics, the frequency at which the screen is redrawn to prevent the image from flickering. The entire image area of most monitors is refreshed approximately 60 times per second." -
12 tile
"In computer-graphics programming, to fill adjacent blocks of pixels on the screen with a design or pattern without allowing any blocks to overlap." -
13 video digitizer
"A device used in computer graphics that uses a video camera, rather than a scan head, to capture a video image and then stores it in memory with the aid of a special-purpose circuit board." -
14 z-axis
"The third axis in a three-dimensional coordinate system, used in computer graphics to represent depth." -
15 add-on device
"A device that is traditionally added to the base computer system to increase functionality, such as audio, networking, graphics, or SCSI controller." -
16 bit specification
"The number of colors or levels of gray that can be displayed at one time. The amount or memory in the computer's graphics controller card controls the display. An 8-bit controller can display 256 colors or levels of gray; a 16-bit controller, 64,000 colors; and a 24-bit controller, 16.8 million colors." -
17 transform
"In mathematics and computer graphics, to alter the position, size, or nature of an object by moving it to another location (translation), making it larger or smaller (scaling), turning it (rotation), changing its description from one type of coordinate system to another, and so on." -
18 pan
"In computer graphics, a display method in which a viewing window on the screen scans horizontally or vertically, like a camera, to bring offscreen extensions of the current image smoothly into view." -
19 Perlin Noise
"A technique developed by Ken Perlin which uses a texturing primitive (noise) in combination with mathematical expressions to render natural looking images and textures such as ice, wood grain and stone on computer generated surfaces in graphics and animations." -
20 pixel shader
"A graphics function which calculates computer image effects pixel by pixel allowing control of the lighting, shading and color of each individual pixel."
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