-
21 lcd_x
Тип: RegisterЗначение по умолчанию: 0Расстояние от картинки для правого глаза отклоненый на по оси Х для 3D очков.Note: This variable is used for special 3D glasses which can be used with the game. This variable controls the distance that the picture for the right eye is offset on the x-axis. By setting this variable to a value which is not 0 you enable the special display mode used for 3D glasses. -
22 r_mirroralpha
Status: DisabledGame: GLQuakeТип: RegisterЗначение по умолчанию: 1В пределах: 0.0 - 1.0Уровень отражения для от специальных тектсур.Note: When this register is set to a value which is lower than 1 certain textures will take on the function of mirrors. This variable has been disabled because it was causing problems with the renderer.
- 1
- 2
См. также в других словарях:
Game balance — is a concept in game design describing fairness or balance of power in a game between multiple players or strategic options. A game would be called unbalanced if one or more players have an unfair advantage over the others.A more complex… … Wikipedia
Game 39 — or the international round is a proposed extra round of matches in the Premier League to be played at neutral venues outside England. The top association football league in England, it is currently played as a double round robin, with each team… … Wikipedia
game theory — a mathematical theory that deals with strategies for maximizing gains and minimizing losses within prescribed constraints, as the rules of a card game: widely applied in the solution of various decision making problems, as those of military… … Universalium
Game complexity — Combinatorial game theory has several ways of measuring game complexity. This article describes five of them: state space complexity, game tree size, decision complexity, game tree complexity, and computational complexity. Contents 1 Measures of… … Wikipedia
Game — For other uses, see Game (disambiguation). Level (gaming) redirects here. For the classification of video game stages, see Level (video gaming) … Wikipedia
Game Maker Language — (GML) is an interpreted programming language developed for use with a computer game creation application called Game Maker. It was originally created by Mark Overmars to supplement the drag and drop action system used in Game Maker. However, in… … Wikipedia
Game theory — is a branch of applied mathematics that is used in the social sciences (most notably economics), biology, engineering, political science, computer science (mainly for artificial intelligence), and philosophy. Game theory attempts to… … Wikipedia
Game Boy Micro — Manufacturer Nintendo Product family Game Boy line Generation Sixth generation era … Wikipedia
Value of information — (VoI) in decision analysis is the amount a decision maker would be willing to pay for information prior to making a decision. imilar termsVoI is sometimes distinguished into value of perfect information, also called value of clairvoyance (VoC),… … Wikipedia
Game On (Canadian game show) — Game On is a Canadian sports trivia television game show. It was a variation on Jeopardy! , and it ran from 1998 to 2000 on Global after the football game on sunday. It was hosted by Tim Steves in season 1 and David Merry in Season 2. The female… … Wikipedia
Game Zero magazine — was a U.S. based video game magazine published from 1992 to 1998 (although primary publication stopped in 1996). Initially starting out as a photo copy based zine with a print circulation of 500. By the start of 1994 the publication had become a… … Wikipedia