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  • 21 lcd_x

    Тип: Register
    Значение по умолчанию: 0
    Расстояние от картинки для правого глаза отклоненый на по оси Х для 3D очков.
      Note: This variable is used for special 3D glasses which can be used with the game. This variable controls the distance that the picture for the right eye is offset on the x-axis. By setting this variable to a value which is not 0 you enable the special display mode used for 3D glasses.

    Engllish-Russian dictionary of Quake game > lcd_x

  • 22 r_mirroralpha

    Status: Disabled
    Game: GLQuake
    Тип: Register
    Значение по умолчанию: 1
    В пределах: 0.0 - 1.0
    Уровень отражения для от специальных тектсур.
      Note: When this register is set to a value which is lower than 1 certain textures will take on the function of mirrors. This variable has been disabled because it was causing problems with the renderer.

    Engllish-Russian dictionary of Quake game > r_mirroralpha

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