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1 class module
A module that can contain the definition for a new object. Each instance of a class creates a new object. Procedures defined in the module become properties and methods of the object. -
2 object identifier
"A number that identifies an object class or attribute. Object identifiers (OIDs) are organized into an industry-wide global hierarchy. An object identifier is represented as a dotted decimal string, such as 1.2.3.4, with each dot representing a new branch in the hierarchy. National/regional registration authorities issue root object identifiers to individuals or organizations, who manage the hierarchy below their root object identifier."معرّف الكائنات -
3 class factory
"An object that implements the IClassFactory interface, which enables it to create objects of a specific class." -
4 object class
A category of objects that share a common set of characteristics. -
5 composite object
"A high-level object made of tightly bound parts. A composite object is an instance of a composite class, which implies the composition aggregation between the class and its parts." -
6 implementation class
"In a static structure diagram, a class that defines the physical data structures and procedures of an object as implemented in a traditional programming language, such as C++. An object may have only one implementation class." -
7 derived class
"In object-oriented programming, a class created from another class, called the base class. A derived class inherits all the features of its base class. It can then add data elements and routines, redefine routines from the base class, and restrict access to base-class features." -
8 attribute class
A container object that groups related attributes within an object type. -
9 permission object
"An instance of a permission class that represents access rights to resources or identity. A permission object can be used to specify a request, demand, or a grant of permission." -
10 Microsoft Foundation Class Library
A library of C++ classes that forms an object-oriented wrapper around large portions of the Windows API and provides a framework on which to build applications.English-Arabic terms dictionary > Microsoft Foundation Class Library
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11 My object
"In Visual Basic, the feature that makes programming faster and easier by giving you intuitive access to commonly needed objects in the.Net Framework Base Class Library." -
12 mock object
A class used as a proxy for gaining greater code coverage in unit testing. -
13 COM object
An instance of a COM class. -
14 schema
"The set of definitions for the universe of objects that can be stored in a directory. For each object class, the schema defines which attributes an instance of the class must have, which additional attributes it can have, and which other object classes can be its parent object class." -
15 instance
"An object in relation to the class to which it belongs. For example, an object myList that belongs to a class List is an instance of the class List." -
16 OID
"A number that identifies an object class or attribute. Object identifiers (OIDs) are organized into an industry-wide global hierarchy. An object identifier is represented as a dotted decimal string, such as 1.2.3.4, with each dot representing a new branch in the hierarchy. National/regional registration authorities issue root object identifiers to individuals or organizations, who manage the hierarchy below their root object identifier." -
17 container
"A directory object that can contain other directory objects. In Active Directory, the schema definition of each object class determines the types of objects that can be containers of instances of the class." -
18 Active Directory schema
"The set of definitions of every object class that can be created in Active Directory, as well as the definitions of every attribute that can be assigned to that object class." -
19 ObjectLink
"An OLE data format that describes a linked object, identifying the class, document name, and name of an object. Each of these data items is a null-terminated string." -
20 anonymous type
A class type whose name is generated by the compiler and that inherits directly from Object. Members of an anonymous type are properties that are inferred from the object initializer that creates instances of the type.
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