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61 decay
1. n гниение, разложение; увядание2. n порча; разрушениеrate of decay — степень распада; степень разрушения
3. n ослабление, упадок, расстройство; распад; загниваниеsenile decay — дряхлость, старческая немощь
4. n лингв. редк. падение5. n спец. спад, ослабление6. n физ. радиоактивный распад7. n физ. затухание, спад8. n тлв. послесвечение экрана9. n уст. уменьшение, сокращение10. v гнить, разлагаться; портиться11. v ветшать, разрушаться12. v увядать13. v хиреть, слабеть, чахнуть, сдавать, угасать; приходить в упадок, распадаться14. v приводить в упадок; подрывать; губить15. v опуститься16. v физ. распадаться17. v физ. спадать, затухать18. v уст. уменьшаться, сокращатьсяСинонимический ряд:1. decline (noun) collapse; consumption; crumbling; decadence; decline; decrease; degeneration; ebb; failure; ruin2. rot (noun) adulteration; break down; breakdown; breakup; corrupt; crumble; decomposition; deterioration; putrefaction; rot; spoilage; waste3. break down (verb) blight; break down; corrode; corrupt; crumble; decompose; disintegrate; mold; molder; moulder; putrefy; putresce; rot; spoil; taint; turn; wither4. dwindle (verb) decline; degenerate; deteriorate; die; dwindle; fade; fall; fall away; perishАнтонимический ряд:development; enlarge; expand; exuberance; fertility; flourish; force; grow; growth; increase; luxuriance; progress; prosperity -
62 sink into decay
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63 SPIRIT
fëa (= the spirit or "soul" of an incarnate, normally housed in a body; pl fëar is attested), ëala ("being"; pl. eälar is attested. Eälar are spirits whose natural state it is to exist without a physical body, e.g. Balrogs), súlë (Þ) (earlier [MET] thúlë, Þúlë) (maybe a more "impersonal" word for spirit), manu (= departed spirit; LT1:260 has mánë), fairë (= spirit in general, as opposed to matter, or a phantom or disembodied spirit, when seen as a pale shape. Pl. fairi is attested), vilissë (a "Qenya" word maybe not valid in LotR-style Quenya). A person's "spirit" meaning his or her general personality and attitude may be expressed by the word órë, in LotR defined as "heart, inner mind" (q.v.), cf. PM:337, where it is said that "there dwelt in her [Galadriel] the noble and generous spirit (órë) of the Vanyar". FIELD-SPIRIT Nermi (pl. Nermir is attested. The Nermir are "fays of the meads".) HOLY SPIRIT airefëa (other version: fairë aista; both versions are attested with the dative ending -n attached). SPIRIT-IMPULSE fëafelmë (impulses originating with the spirit, e.g. love, pity, anger, hate). –MR:349, 218, 165; cf. Silm:431; LotR:1157, MAN, MC:223, MR:349, GL:23, LT1:260, VT43:36-37, VT44:17, VT41:19 cf. 13 -
64 control
1. управление; регулирование; управляемость; стабилизация/ управлять; регулировать2. управляющее устройство; регулятор; орган управления, средство управления; рычаг управления; поверхность управления, руль3. <pl> система управления; система регулирования4. управляющее воздействие, управление; отклонение органа управления; перемещение рычага управления5. контроль6. подавление <напр. колебаний>; предотвращениесм. тж. control,control in the pitch axis4-D controlacceleration controladaptable controladaptive controlaerodynamic controlaeroelastic controlaileron controlair traffic controlairborne controlaircraft controlairspeed controlall-mechanical controlsantispin controlsapproach controlarea controlarrival controlattitude controlaugmented controlsautopilot controlbang-bang controlbank-to-turn controlbimodal controlboundary layer controlbounded controlBTT controlbuoyancy controlbus controlCG controlcable controlcable-operated controlscamber controlcaptain`s controlscenter-of-gravity controlchattering controlclearance controlclosed-loop controlclosed-loop controlscockpit controlcockpit controlscollective controlcollective-pitch controlcolocated controlcompensatory controlconfiguration controlcontinuous controlcooperative controlcoordinated controlscorrosion controlcross controlscrowd controlcruise camber controlcyclic controlcyclic pitch controldamper-induced controldamping controldecentralized controldecoupled controldeformable controlsdeformation controldescent controldifferential controldigital controldirect force controldirect lateral force controldirect lift controldirect lift controlsdirect sideforce controldirect sideforce controlsdirectional controldirectional attitude controldirectional flight path controldiscontinuous controldiscrete controldisplacement controldistributed controldivergence controldrag controldual controlelastic mode controlelectrical signalled controlelevator controlen route air traffic controlengine controlserror controlevader controlFBW controlsfeedback controlfighter controlfinal controlfine controlfinger-on-glass controlfingertip controlfinite-time controlfixed-wing controlflap controlFlettner controlflight controlflight controlsflight path controlflow controlfluidic controlflutter controlflutter mode controlfly-by-glass controlfly-by-light controlsfly-by-wire controlsflying controlflying controlsforce controlforce sensitive controlforce sensitive controlsforebody controlsfountain controlfracture controlfriend/foe controlfuel controlfuel distribution controlfuel efficient controlfuel feed controlfull controlfull nose-down controlfull nose-down to full nose-up controlfull-authority controlfull-authority controlsfull-state controlfull-time fly-by-wire controlgain-scheduled controlglide path controlglideslope controlground-based controlharmonized controlshead-out controlhead-up controlheading controlheld controlshierarchical controlhigh-alpha controlhigh-angle-of-attack controlhigh-bandpass controlhigh-bandwidth controlhigh-speed controlhigher harmonic controlhigher harmonic controlshighly augmented controlsHOTAS controlshover mode controlhovering controlhydromechanical controlin-flight controlindividual blade controlindividual flap cruise camber controlinfra-red emissions controlinner-loop controlinput controlinput/output controlintegral controlintegrated controlinteractive controlsintercom/comms controlsirreversible controljet reaction controlkeyboard controlkeyboard controlsknowledge-based controllaminar flow controllateral controllateral-directional controlleading-edge controlsleft controlLiapunov optimal controllinear quadratic Gaussian controllinear quadratic regulator controlload factor controllongitudinal controllongitudinal cyclic controllow-bandwidth controllow-speed controlLQG controlLyapunov optimal controlmaneuver controlmaneuver camber controlmaneuver load controlmaneuvering controlmanual controlmass-flow controlmicroprocessor based controlMIMO controlminimax optimal controlminimum time controlminimum variance controlmisapplied controlsmission-critical controlmixing controlmodal controlmode controlsmodel-following controlmotion controlmultiaxis controlmultiple model controlmultiple-axis controlmultiple-input/multiple-output controlmultisurface controlmultivariable controlneutral controlsnoise controlnoninertial controlnonlinear feedback controlnonunique controlnose-down controlnose-down pitch controlopen-loop controlopen-loop controlsoptimal controlouter-loop controloxygen controlsperformance seeking controlperiodic controlperturbational controlpilot controlpilot-induced oscillation prone controlpiloting controlpiloting controlspitch controlpitch plane controlpitch-recovery controlpneumatic controlpneumodynamic controlpointing controlpositive controlpost stall controlpower controlpowered controlpredictive controlpressurization controlpreview controlpro-spin controlspropeller controlpropeller controlsproportional plus integral controlpropulsion controlspropulsion system controlspursuer controlpursuit controlradio controlsrate controlrate controlsratio-type controlsreaction controlreconfigurable controlsrecovery controlrecovery controlsreduced order controlrelay controlremote pilot controlresponsive controlrestructurable controlreverse controlreversed controlride controlrigid body controlrobust controlroll controlroll attitude controlroll-axis controlrotational controlrotor controlrudder controlrudder controlsrudder-only controlsea controlself-tuning controlsequence controlservo controlservo-flap controlservo-flap controlsshock controlshock wave/boundary layer controlshort period response controlsideforce controlsidestick controlsidestick controlssight controlssignature controlsingle-axis controlsingle-engine controlsingle-lever controlsingular perturbation optimal controlsix degree-of-freedom controlslew controlslewing controlsliding mode controlssmoothed controlsnap-through controlsoftware-intensive flight controlsspace structure controlstation keeping controlstepsize controlstiffness control of structurestochastic controlstructural controlstructural mode controlsuboptimal controlsuction boundary layer controlsuperaugmented controlswashplate controlsweep controlsystems controltactical controlstail controltail rotor controltailplane controltask-oriented controltask-tailored controltaxying controlterminal controlthin controlthree-surface controlthrottle controlthrust controlthrust magnitude controltight controltilt controltime-of-arrival controltime-optimal controltime/fuel optimal controltip clearance controlto regain controltorque controltorque controlstrailing-edge controlstransient controltranslational controltri-surface controltrim controlturn coordination controlupfront controlupward-tilted controlvariable structure controlvectorial controlvehicular controlvelocity controlvertical controlvibration controlvoice actuated controlsvortex controlvortex manipulation controlvortex-lift controlwing-mounted controlsyaw control -
65 beacon
маяк; светомаяк; радиомаяк; радиолокационный маяк-ответчик; передатчик [передающая станция] маякаrendezvous. beacon — ксм. маяк обеспечения встречи [сближения]
search and rescue beacon — поисково-спасательный [аварийный] радиомаяк
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66 orbit
орбита; полет по орбите; круг; полет по кругу; двигаться по орбите; лететь по кругу; кружить(ся); выводить на орбиту; барражировать ( над определённой точкой) ; лететь по маршруту ожиданияnonrendezvous optimal transfer orbit — ксм. орбита оптимального перехода без встречи
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67 Brotan, Johann
SUBJECT AREA: Railways and locomotives[br]b. 24 June 1843 Kattau, Bohemia (now in the Czech Republic)d. 20 November 1923 Vienna, Austria[br]Czech engineer, pioneer of the watertube firebox for steam locomotive boilers.[br]Brotan, who was Chief Engineer of the main workshops of the Royal Austrian State Railways at Gmund, found that locomotive inner fireboxes of the usual type were both expensive, because the copper from which they were made had to be imported, and short-lived, because of corrosion resulting from the use of coal with high sulphur content. He designed a firebox of which the side and rear walls comprised rows of vertical watertubes, expanded at their lower ends into a tubular foundation ring and at the top into a longitudinal water/steam drum. This projected forward above the boiler barrel (which was of the usual firetube type, though of small diameter), to which it was connected. Copper plates were eliminated, as were firebox stays.The first boiler to incorporate a Brotan firebox was built at Gmund under the inventor's supervision and replaced the earlier boiler of a 0−6−0 in 1901. The increased radiantly heated surface was found to produce a boiler with very good steaming qualities, while the working pressure too could be increased, with consequent fuel economies. Further locomotives in Austria and, experimentally, elsewhere were equipped with Brotan boilers.Disadvantages of the boiler were the necessity of keeping the tubes clear of scale, and a degree of structural weakness. The Swiss engineer E. Deffner improved the latter aspect by eliminating the forward extension of the water/steam drum, replacing it with a large-diameter boiler barrel with the rear section of tapered wagon-top type so that the front of the water/steam drum could be joined directly to the rear tubeplate. The first locomotives to be fitted with this Brotan-Deffner boiler were two 4−6−0s for the Swiss Federal Railways in 1908 and showed very favourable results. However, steam locomotive development ceased in Switzerland a few years later in favour of electrification, but boilers of the Brotan-Deffner type and further developments of it were used in many other European countries, notably Hungary, where more than 1,000 were built. They were also used experimentally in the USA: for instance, Samuel Vauclain, as President of Baldwin Locomotive Works, sent his senior design engineer to study Hungarian experience and then had a high-powered 4−8−0 built with a watertube firebox. On stationary test this produced the very high figure of 4,515 ihp (3,370 kW), but further development work was frustrated by the trade depression commencing in 1929. In France, Gaston du Bousquet had obtained good results from experimental installations of Brotan-Deffner-type boilers, and incorporated one into one of his high-powered 4−6−4s of 1910. Experiments were terminated suddenly by his death, followed by the First World War, but thirty-five years later André Chapelon proposed using a watertube firebox to obtain the high pressure needed for a triple-expansion, high-powered, steam locomotive, development of which was overtaken by electrification.[br]Further ReadingG.Szontagh, 1991, "Brotan and Brotan-Deffner type fireboxes and boilers applied to steam locomotives", Transactions of the Newcomen Society 62 (an authoritative account of Brotan boilers).PJGR -
68 Artificial Intelligence
In my opinion, none of [these programs] does even remote justice to the complexity of human mental processes. Unlike men, "artificially intelligent" programs tend to be single minded, undistractable, and unemotional. (Neisser, 1967, p. 9)Future progress in [artificial intelligence] will depend on the development of both practical and theoretical knowledge.... As regards theoretical knowledge, some have sought a unified theory of artificial intelligence. My view is that artificial intelligence is (or soon will be) an engineering discipline since its primary goal is to build things. (Nilsson, 1971, pp. vii-viii)Most workers in AI [artificial intelligence] research and in related fields confess to a pronounced feeling of disappointment in what has been achieved in the last 25 years. Workers entered the field around 1950, and even around 1960, with high hopes that are very far from being realized in 1972. In no part of the field have the discoveries made so far produced the major impact that was then promised.... In the meantime, claims and predictions regarding the potential results of AI research had been publicized which went even farther than the expectations of the majority of workers in the field, whose embarrassments have been added to by the lamentable failure of such inflated predictions....When able and respected scientists write in letters to the present author that AI, the major goal of computing science, represents "another step in the general process of evolution"; that possibilities in the 1980s include an all-purpose intelligence on a human-scale knowledge base; that awe-inspiring possibilities suggest themselves based on machine intelligence exceeding human intelligence by the year 2000 [one has the right to be skeptical]. (Lighthill, 1972, p. 17)4) Just as Astronomy Succeeded Astrology, the Discovery of Intellectual Processes in Machines Should Lead to a Science, EventuallyJust as astronomy succeeded astrology, following Kepler's discovery of planetary regularities, the discoveries of these many principles in empirical explorations on intellectual processes in machines should lead to a science, eventually. (Minsky & Papert, 1973, p. 11)5) Problems in Machine Intelligence Arise Because Things Obvious to Any Person Are Not Represented in the ProgramMany problems arise in experiments on machine intelligence because things obvious to any person are not represented in any program. One can pull with a string, but one cannot push with one.... Simple facts like these caused serious problems when Charniak attempted to extend Bobrow's "Student" program to more realistic applications, and they have not been faced up to until now. (Minsky & Papert, 1973, p. 77)What do we mean by [a symbolic] "description"? We do not mean to suggest that our descriptions must be made of strings of ordinary language words (although they might be). The simplest kind of description is a structure in which some features of a situation are represented by single ("primitive") symbols, and relations between those features are represented by other symbols-or by other features of the way the description is put together. (Minsky & Papert, 1973, p. 11)[AI is] the use of computer programs and programming techniques to cast light on the principles of intelligence in general and human thought in particular. (Boden, 1977, p. 5)The word you look for and hardly ever see in the early AI literature is the word knowledge. They didn't believe you have to know anything, you could always rework it all.... In fact 1967 is the turning point in my mind when there was enough feeling that the old ideas of general principles had to go.... I came up with an argument for what I called the primacy of expertise, and at the time I called the other guys the generalists. (Moses, quoted in McCorduck, 1979, pp. 228-229)9) Artificial Intelligence Is Psychology in a Particularly Pure and Abstract FormThe basic idea of cognitive science is that intelligent beings are semantic engines-in other words, automatic formal systems with interpretations under which they consistently make sense. We can now see why this includes psychology and artificial intelligence on a more or less equal footing: people and intelligent computers (if and when there are any) turn out to be merely different manifestations of the same underlying phenomenon. Moreover, with universal hardware, any semantic engine can in principle be formally imitated by a computer if only the right program can be found. And that will guarantee semantic imitation as well, since (given the appropriate formal behavior) the semantics is "taking care of itself" anyway. Thus we also see why, from this perspective, artificial intelligence can be regarded as psychology in a particularly pure and abstract form. The same fundamental structures are under investigation, but in AI, all the relevant parameters are under direct experimental control (in the programming), without any messy physiology or ethics to get in the way. (Haugeland, 1981b, p. 31)There are many different kinds of reasoning one might imagine:Formal reasoning involves the syntactic manipulation of data structures to deduce new ones following prespecified rules of inference. Mathematical logic is the archetypical formal representation. Procedural reasoning uses simulation to answer questions and solve problems. When we use a program to answer What is the sum of 3 and 4? it uses, or "runs," a procedural model of arithmetic. Reasoning by analogy seems to be a very natural mode of thought for humans but, so far, difficult to accomplish in AI programs. The idea is that when you ask the question Can robins fly? the system might reason that "robins are like sparrows, and I know that sparrows can fly, so robins probably can fly."Generalization and abstraction are also natural reasoning process for humans that are difficult to pin down well enough to implement in a program. If one knows that Robins have wings, that Sparrows have wings, and that Blue jays have wings, eventually one will believe that All birds have wings. This capability may be at the core of most human learning, but it has not yet become a useful technique in AI.... Meta- level reasoning is demonstrated by the way one answers the question What is Paul Newman's telephone number? You might reason that "if I knew Paul Newman's number, I would know that I knew it, because it is a notable fact." This involves using "knowledge about what you know," in particular, about the extent of your knowledge and about the importance of certain facts. Recent research in psychology and AI indicates that meta-level reasoning may play a central role in human cognitive processing. (Barr & Feigenbaum, 1981, pp. 146-147)Suffice it to say that programs already exist that can do things-or, at the very least, appear to be beginning to do things-which ill-informed critics have asserted a priori to be impossible. Examples include: perceiving in a holistic as opposed to an atomistic way; using language creatively; translating sensibly from one language to another by way of a language-neutral semantic representation; planning acts in a broad and sketchy fashion, the details being decided only in execution; distinguishing between different species of emotional reaction according to the psychological context of the subject. (Boden, 1981, p. 33)Can the synthesis of Man and Machine ever be stable, or will the purely organic component become such a hindrance that it has to be discarded? If this eventually happens-and I have... good reasons for thinking that it must-we have nothing to regret and certainly nothing to fear. (Clarke, 1984, p. 243)The thesis of GOFAI... is not that the processes underlying intelligence can be described symbolically... but that they are symbolic. (Haugeland, 1985, p. 113)14) Artificial Intelligence Provides a Useful Approach to Psychological and Psychiatric Theory FormationIt is all very well formulating psychological and psychiatric theories verbally but, when using natural language (even technical jargon), it is difficult to recognise when a theory is complete; oversights are all too easily made, gaps too readily left. This is a point which is generally recognised to be true and it is for precisely this reason that the behavioural sciences attempt to follow the natural sciences in using "classical" mathematics as a more rigorous descriptive language. However, it is an unfortunate fact that, with a few notable exceptions, there has been a marked lack of success in this application. It is my belief that a different approach-a different mathematics-is needed, and that AI provides just this approach. (Hand, quoted in Hand, 1985, pp. 6-7)We might distinguish among four kinds of AI.Research of this kind involves building and programming computers to perform tasks which, to paraphrase Marvin Minsky, would require intelligence if they were done by us. Researchers in nonpsychological AI make no claims whatsoever about the psychological realism of their programs or the devices they build, that is, about whether or not computers perform tasks as humans do.Research here is guided by the view that the computer is a useful tool in the study of mind. In particular, we can write computer programs or build devices that simulate alleged psychological processes in humans and then test our predictions about how the alleged processes work. We can weave these programs and devices together with other programs and devices that simulate different alleged mental processes and thereby test the degree to which the AI system as a whole simulates human mentality. According to weak psychological AI, working with computer models is a way of refining and testing hypotheses about processes that are allegedly realized in human minds.... According to this view, our minds are computers and therefore can be duplicated by other computers. Sherry Turkle writes that the "real ambition is of mythic proportions, making a general purpose intelligence, a mind." (Turkle, 1984, p. 240) The authors of a major text announce that "the ultimate goal of AI research is to build a person or, more humbly, an animal." (Charniak & McDermott, 1985, p. 7)Research in this field, like strong psychological AI, takes seriously the functionalist view that mentality can be realized in many different types of physical devices. Suprapsychological AI, however, accuses strong psychological AI of being chauvinisticof being only interested in human intelligence! Suprapsychological AI claims to be interested in all the conceivable ways intelligence can be realized. (Flanagan, 1991, pp. 241-242)16) Determination of Relevance of Rules in Particular ContextsEven if the [rules] were stored in a context-free form the computer still couldn't use them. To do that the computer requires rules enabling it to draw on just those [ rules] which are relevant in each particular context. Determination of relevance will have to be based on further facts and rules, but the question will again arise as to which facts and rules are relevant for making each particular determination. One could always invoke further facts and rules to answer this question, but of course these must be only the relevant ones. And so it goes. It seems that AI workers will never be able to get started here unless they can settle the problem of relevance beforehand by cataloguing types of context and listing just those facts which are relevant in each. (Dreyfus & Dreyfus, 1986, p. 80)Perhaps the single most important idea to artificial intelligence is that there is no fundamental difference between form and content, that meaning can be captured in a set of symbols such as a semantic net. (G. Johnson, 1986, p. 250)Artificial intelligence is based on the assumption that the mind can be described as some kind of formal system manipulating symbols that stand for things in the world. Thus it doesn't matter what the brain is made of, or what it uses for tokens in the great game of thinking. Using an equivalent set of tokens and rules, we can do thinking with a digital computer, just as we can play chess using cups, salt and pepper shakers, knives, forks, and spoons. Using the right software, one system (the mind) can be mapped into the other (the computer). (G. Johnson, 1986, p. 250)19) A Statement of the Primary and Secondary Purposes of Artificial IntelligenceThe primary goal of Artificial Intelligence is to make machines smarter.The secondary goals of Artificial Intelligence are to understand what intelligence is (the Nobel laureate purpose) and to make machines more useful (the entrepreneurial purpose). (Winston, 1987, p. 1)The theoretical ideas of older branches of engineering are captured in the language of mathematics. We contend that mathematical logic provides the basis for theory in AI. Although many computer scientists already count logic as fundamental to computer science in general, we put forward an even stronger form of the logic-is-important argument....AI deals mainly with the problem of representing and using declarative (as opposed to procedural) knowledge. Declarative knowledge is the kind that is expressed as sentences, and AI needs a language in which to state these sentences. Because the languages in which this knowledge usually is originally captured (natural languages such as English) are not suitable for computer representations, some other language with the appropriate properties must be used. It turns out, we think, that the appropriate properties include at least those that have been uppermost in the minds of logicians in their development of logical languages such as the predicate calculus. Thus, we think that any language for expressing knowledge in AI systems must be at least as expressive as the first-order predicate calculus. (Genesereth & Nilsson, 1987, p. viii)21) Perceptual Structures Can Be Represented as Lists of Elementary PropositionsIn artificial intelligence studies, perceptual structures are represented as assemblages of description lists, the elementary components of which are propositions asserting that certain relations hold among elements. (Chase & Simon, 1988, p. 490)Artificial intelligence (AI) is sometimes defined as the study of how to build and/or program computers to enable them to do the sorts of things that minds can do. Some of these things are commonly regarded as requiring intelligence: offering a medical diagnosis and/or prescription, giving legal or scientific advice, proving theorems in logic or mathematics. Others are not, because they can be done by all normal adults irrespective of educational background (and sometimes by non-human animals too), and typically involve no conscious control: seeing things in sunlight and shadows, finding a path through cluttered terrain, fitting pegs into holes, speaking one's own native tongue, and using one's common sense. Because it covers AI research dealing with both these classes of mental capacity, this definition is preferable to one describing AI as making computers do "things that would require intelligence if done by people." However, it presupposes that computers could do what minds can do, that they might really diagnose, advise, infer, and understand. One could avoid this problematic assumption (and also side-step questions about whether computers do things in the same way as we do) by defining AI instead as "the development of computers whose observable performance has features which in humans we would attribute to mental processes." This bland characterization would be acceptable to some AI workers, especially amongst those focusing on the production of technological tools for commercial purposes. But many others would favour a more controversial definition, seeing AI as the science of intelligence in general-or, more accurately, as the intellectual core of cognitive science. As such, its goal is to provide a systematic theory that can explain (and perhaps enable us to replicate) both the general categories of intentionality and the diverse psychological capacities grounded in them. (Boden, 1990b, pp. 1-2)Because the ability to store data somewhat corresponds to what we call memory in human beings, and because the ability to follow logical procedures somewhat corresponds to what we call reasoning in human beings, many members of the cult have concluded that what computers do somewhat corresponds to what we call thinking. It is no great difficulty to persuade the general public of that conclusion since computers process data very fast in small spaces well below the level of visibility; they do not look like other machines when they are at work. They seem to be running along as smoothly and silently as the brain does when it remembers and reasons and thinks. On the other hand, those who design and build computers know exactly how the machines are working down in the hidden depths of their semiconductors. Computers can be taken apart, scrutinized, and put back together. Their activities can be tracked, analyzed, measured, and thus clearly understood-which is far from possible with the brain. This gives rise to the tempting assumption on the part of the builders and designers that computers can tell us something about brains, indeed, that the computer can serve as a model of the mind, which then comes to be seen as some manner of information processing machine, and possibly not as good at the job as the machine. (Roszak, 1994, pp. xiv-xv)The inner workings of the human mind are far more intricate than the most complicated systems of modern technology. Researchers in the field of artificial intelligence have been attempting to develop programs that will enable computers to display intelligent behavior. Although this field has been an active one for more than thirty-five years and has had many notable successes, AI researchers still do not know how to create a program that matches human intelligence. No existing program can recall facts, solve problems, reason, learn, and process language with human facility. This lack of success has occurred not because computers are inferior to human brains but rather because we do not yet know in sufficient detail how intelligence is organized in the brain. (Anderson, 1995, p. 2)Historical dictionary of quotations in cognitive science > Artificial Intelligence
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69 Perception
Perception is the immediate discriminatory response of the organism to energy-activating sense organs.... To discriminate is to make a choice reaction in which contextual conditions play a deciding role. (Bartley, 1969, pp. 11-12)t seems (to many) that we cannot account for perception unless we suppose it provides us with an internal image (or model or map) of the external world, and yet what good would that image do us unless we have an inner eye to perceive it, and how are we to explain its capacity for perception? It also seems (to many) that understanding a heard sentence must be somehow translating it into some internal message, but how will this message be understood: by translating it into something else? The problem is an old one, and let's call it Hume's Problem, for while he did not state it explicitly, he appreciated its force and strove mightily to escape its clutches. (Dennett, 1978a, p. 122)Perception refers to the way in which we interpret the information gathered (and processed) by the senses. In a word, we sense the presence of a stimulus, but we perceive what it is. (Levine & Schefner, 1981, p. 1)[W]henever we do try and find the source of... a perception or an idea, we find ourselves in an ever-receding fractal, and wherever we choose to delve we find it equally full of details and interdependencies. It is always the perception of a perception of a perception. (Varela, 1984, p. 320)Historical dictionary of quotations in cognitive science > Perception
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